Hi there. N looked hard, but I thought about one of my and my wife's favourite bits from Hayao Miyazaki's Spirited Away, a delightful tale of the Japanese spirit world. No-Face is one of the more interesting characters of his movies...
Anyway...
Although the curse of
the Dopplegangers, and their tragic quest, is well known throughout
the Civilised Lands, along with the fear and suspicion associated
with shapechangers and impersonators, a different type of
shapeshifter is known to exist in the lands to the south of
Kheldaria’s border; the Three Cities, the Dunish Marshes and the
Plain of Blood.
A misty, damp land,
with large tracts of uninhabited moors, stonefields and dank primeval
forests in the northern and eastern reaches, many strange beasts are
known. The prime source of detailed information is from the wild
peoples of the Whorim Hills, even through their vicious, degenerate and
insular behaviour prevents most conversational contact.
The rural population
inhabiting these lands survives through the years, helped by their
knowledge of hedge magic in the form of rough sigils and charms to
protect hearth and home, and a number of traditions and taboos to
prevent misfortune.
Although these actions
generally allow them to resist the depravations of fey and goblin,
the stories of the faceless ones send a shiver down the spine of all
who must travel through these lands at night.
The word Nopperu is not
part of the local languages, and is thought by scholars to be a
remnant of the peasant style of speech during the First Empire’s
reign of these lands. Etymology aside, although little physical
evidence has been found of these human like demons, enough similar
stories from all manners of people have established a common pattern.
The Nopperu are also
known as the Faceless Ones, and are used to frighten unruly children.
They appear usually as normal humans, seen from behind, or engaged in
a pursuit where hair covers their face. When a person approaches,
they will turn, and the viewer may be confronted with familiar
features – that of their friends, family, or even themselves. And
then the figure will simply wipe these features off, leaving a smooth
blank sheet of skin where their face should be.
This is frightening to
normal peasants and those of high breeding, and they usually flee,
followed by a high pitched giggling laughter, to be found lost and
terrified the next day. Those of a stronger character may retreat
with some dignity, still faced with that terrible laughter. Of those
who have stayed and attempted to fight, charm or converse with the
figure, all that can be told is from the fragmented ramblings of
those who observed the featureless face cracking open to reveal an
impossibly wide, shark-toothed slash of a mouth with which they
swallowed the intruder. Those who retained a semblance of sanity
upon seeing this have also described seeing the Nopperu suddenly
adopting the form, mannerisms and face of the individual just
swallowed.
This may explain the
not uncommon disappearance of lone families or small communities from
isolated farms or holdings, as a well known family member or friend,
arriving at night is sure to warrant a quick invitation inside,
therefore negating any form of magical warding or protection from
creatures of fey. Once inside, a killer who can adopt the faces of
any present will soon lead to its downfall. Of those few that have
been reported slain, through the use of silvered or elven blades, or
magic of ice or fire, no physical trace survives the dawn, with all
subliming to a low crawling mist.
Others, however,
especially children lost at night have spoken of people with blank
faces leading them towards known places, although usually ruins or
deserted towns rather than places of light and voices. And well armed
and armoured travellers can sometimes tell stories of practical jokes
being played on them, from bands of travellers or even taverns, in
the middle of nowhere, inviting them in and conversing with them in
strange repetitive speech or random garbled phrases. After a suitable
period of time to allow for confusion and panic, the entire crowd of
strangers, including any buildings, dissolve into mists, and a high
pitched laughter flows from the distance.
Kiloch of Bolis Rock,
an ex-mercenary of those lands, tells how his troop came across and
spent the night at a hostel in moors where no building had ever been
known. In the morning, he woke resting on a pile of leaves in the
damp peat instead of the soft bed he remembers, but, more sinisterly,
only twelve of his twenty soldiers remained. The other eight had
faded away along with the buildings. All through their two day trek
across the swamp to the nearest town, they were followed by a faint
but high pitched noise that some said might be laughter.
All that comes from
this is that lone travellers away from the main highways are told not
to travel at night, and even large groups should note the locations
of towns and inns, and be careful not to be caught in the moors or
forests after dark.
Interesting concept. Beings with no faces are always frightening because they are inscrutable. I'm trying to visit all the A-Z Challenge Blogs this month. My alphabet is at myqualityday.blogspot.com
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